The Fabricademy is a global distributed course with lectures by renowned experts from all around the world. You can find their profiles below.
Scientific Coordination

Anastasia Pistofidou
FabTextiles / Fab Lab BCN


Anastasia is a Greek architect specialized in digital fabrication technologies, design and education. She has a Master degree from the Institute for Advanced Architecture of Catalonia 2010-2011 with a specialization in Digital tectonics and a Bachelor Degree from the Aristotle University of Thessaloniki, department of Architecture in 2008. She currently works at the Institute for Advanced Architecture of Catalonia (IAAC) Fab Lab Barcelona as the director and founder of the FabTextiles research lab. She combines the analog and the digital towards applied research focused on new materials, art and textiles.


Cecilia Raspanti
TextileLab Amsterdam / Waag Society


Cecilia is a fashion/textile designer and digital fabrication expert. She studied fashion design and knitwear at Polimoda Fashion Institute in Florence, Italy. Currently based in Amsterdam, she is the co-founder of the TextileLab Amsterdam and co-initiator of the educational program TextileAcademy at Waag Society. Here she leads the creative research and technological development of new concepts and alternatives for the textile and clothing industry, which is at the moment part of the TCBL project. Experienced in fashion, knitwear and textiles, she focuses on translating traditional craftsmanship techniques and small production processes into digital fabrication opportunities to facilitate the access of these technologies for a broader public. Always inspired by human’s connection to nature and technology, her latest work involves research towards more sustainable solutions for dyeing in the textile and clothing industry.

Global Faculty

Zoe Romano
WeMake


Zoe lives in Milano and in 2014 founded a Makerspace and Fablab called WeMake, focused on fashion and design, training on rapid-prototyping design practices especially on projects with social impact. After spending several years in digital communication agencies, since 2011 she's been exploring the world of makers with a series of initiatives for the dissemination of open design and digital fabrication. She's been involved into media activism working on precarity, social production, material and immaterial labor in creative and service industries. She worked for Arduino as digital strategist from 2013 to 2017 and is currently on the board of Make in Italy CDB Foundation.


Aldo Sollazzo
IaaC, Noumena


Aldo is an architect and researcher. Master in Architectonic Design in 2007, Master in Advanced Architecture at IAAC [Institute for Advanced Architecture of Catalunya] in 2012, Fab Academy diploma in 2014 in the Fab Lab Barcelona, Aldo is an expert in computational design and digital fabrication. Since 2011, he is the manager of Noumena. He is also founder of Fab Lab Frosinone and Director of Reshape – digital craft community. Since 2015 he is Head of IaaC Visiting program and Director of IaaC Global Summer School. He is also coordinator of Fab Academy Paris and SuperNode for the same program in France and Corsica.


Mika Satomi
Kobakant


Only satisfied when things are working, Mika Satomi is always looking for new ways to use any kind of material, or bending existing techniques to her needs. Since 2006, she works together with Hannah Perner-Wilson under the collective name KOBAKANT exploring the field of eTextiles She holds a BA in Graphic Design from Tokyo Zokei University, and an MA in Media Creation from IAMAS, Japan. She has been a researcher at The Smart Textile Design Lab at Textilehögskolan in Borås, Sweden from 2010-2012. Currently she is a guest professor at eLab, Weissensee Academy of Art Berlin.


Hanna Perner-Wilson
Kobakant


Hannah Perner-Wilson combines conductive materials and craft techniques, developing new styles of building electronics that emphasize materiality and process. She received a BA in Industrial Design from the University for Art and Industrial Design Linz and an MA in Media Arts and Sciences from the MIT Media Lab, where she was a student in the High-Low Tech research group.


Mar Canet & Varvara Guljajeva


Varvara & Mar is an artist duo formed by Varvara Guljajeva and Mar Canet in 2009. Often duo’s work is inspired by the digital age. In their practice they confront social changes and impact of technological era. In addition to that, Varvara & Mar are fascinated by kinetics and participation, which are integral parts of their work. Artist duo has exhibited their art pieces in a number of international shows and festivals. In 2014 duo has been commission by Google and Barbican for creating a new art piece for Digital Revolution exhibition. In 2015 their public art proposal for Green Square Library and Plaza in Sydney was nominated for the final stage. This year they have completed public art commission in Tallinn and have won 2nd and 3rd prizes for public art in Estonia. Varvara & Mar has exhibited at MAD in New York, FACT in Liverpool, Santa Monica in Barcelona, Barbican in London, Onassis Cultural Centre in Athens, Ars Electronica museum in Linz, Maribor City Gallery in Slovenia, etc. Varvara (born in Tartu, Estonia), gained her bachelor degree in IT from Estonian IT College, master degree in digital media from ISNM in Germany and currently is a PhD candidate at the Estonian Art Academy in the department of Art and Design. Mar (born in Barcelona) has two degrees: in art and design from ESDI in Barcelona and in computer game development from University Central Lancashire in UK. Also he is a co-founder of Derivart and Lummo. Varvara and Mar are both members of the Estonian Artists Association.


Oscar Tomico
Department of Industrial Design, Eindhoven University of Technology


His main research topic to develop situated practices allowing for a constructive confrontation between the designer’s rationale and societal motivations and values (co-reflection). Current projects focus involving stakeholders during the design process to foster co-operation and reflective practices between participants in order to frame the design space, collaboration space and reformulate their design opportunity. His PhD thesis was on subjective experience gathering techniques for interaction design based on constructivist psychology.